Website begins with WIP-only provenance
The public site starts from a strict media rule: only real AMazeIn WIP, editor output, Houdini output, screenshots, code diagrams, and authored notes.
Source: Website/ASSET_PROVENANCE.md
Development Log
Notes will stay tied to real project work: code, editor passes, Houdini output, packaging results, and playable milestones.
The public site starts from a strict media rule: only real AMazeIn WIP, editor output, Houdini output, screenshots, code diagrams, and authored notes.
Source: Website/ASSET_PROVENANCE.md
The first target loop is Hub -> Level 1 -> Finish -> Hub -> Level 2 unlocked, driven by data assets and save-state checks.
Source: AMazeIn/Docs/HUB_PROGRESSION_NEXT_STEPS.md
The repeated maze pieces are moving toward shared tiling materials, Houdini masks, edge wear, dirt, moss, and cheap variation.
Source: AMazeIn/Docs/AMAZEIN_STONE_MAZE_MATERIAL_UE57.md
A Windows cook reached the asset statistics stage but ended with an unknown cook failure, making build diagnosis part of the next production pass.
Source: AMazeIn/Builds/Output_Log/Output_Log.md