
Production library
Media
Moving studies, material tests, and scenes from the project.
Babel, gameplay and procedural studies
16 captures
Worldbuilding


Inside the construction study
Verified production capture
Fluted-spire massing
Verified production capture
The revised Overlook
Verified production capture
A continuous vestibule floor
Verified production capture
The entrance court
Verified production capture
Human scale beneath Babel
Verified production capture
A vaulted hall of gates
Verified production capture
First playable arrival
Verified production capture
The bronze gate source
Verified production capture
Building the facade orders
Verified production capture
First dressed maze-scale preview
Verified production capture
First procedural maze test in Unreal
Verified production capture
Unreal edge scatter preview
Verified production capture
Textured dry-stone wall module
Verified production capture
Stone pillar test piece
Verified production capture15 captures
Houdini

Placed-points wall and corner rethink
Verified production capture
Outer edge group setup
Verified production capture
Inner and outer scatter split
Verified production capture
Distance-based density pass
Verified production capture
Noise and orientation cleanup
Verified production capture
Edge plants export path
Verified production capture
Distance from edge before tuning
Verified production capture
Distance from edge after tuning
Verified production capture
Stone wall connectivity groups
Verified production capture
For-each UV layout pass
Verified production capture
Attribute-driven mask setup
Verified production capture
COPs packed mask output
Verified production capture
Houdini node setup
Verified production capture
COPs texture setup
Verified production capture
UV and layout test
Verified production capture5 captures
Materials

Two-sided foliage master
Verified production capture
Grass material instance check
Verified production capture
Grass static mesh preview
Verified production capture
Unreal material master network
Verified production capture
Stone dyke diffuse output
Verified production capture5 captures




